Switching to OpenStreetMap!

More and more people and organisations are considering switching to the OpenStreetMap platform for displaying and processing geographic data. There are various reasons why one might like to switch:

Why switch

OpenStreetMap provides open geodata freely to all

Our licence says that you can always copy and modify our data for free.
Your obligations are:

  • Attribution. You must credit OpenStreetMap with the same prominence that would be expected if you were using a commercial provider.
  • Share-Alike. When you use any adapted version of OSM’s map data, or produced works derived from it, you must also offer that adapted data under the ODbL.
    See OSM’s copyright guidelines.

You can make the maps that suit you

With OpenStreetMap, you’re in control. Turning the data into rendered maps can be done any way you like. Want to emphasise cycle routes and play down motorways? No problem (Most other maps don’t even have cycle routes). Want to label subway stops but ignore bus stops? Easy.

Rich, accurate, up-to-date map data

  • Rich: OpenStreetMap might have “street” in the name, but we do much more. Natural features, bus routes, footpaths and cycleways, administrative boundaries, shops, rivers and canals, benches… you name it. See some of our map features (there are more than those listed).
  • Up-to-date: Data on www.openstreetmap.org is constantly updated, and you can get those updates every day, every hour or even every minute if you want.

All this is contributed by our volunteers (over 1,000,000 contributors so far, and growing every day) – the people who really know about their area.

It’s easier than you think

There’s no limit to what you can do with OpenStreetMap. Yet it needn’t take long to get started. You can switch to OSM in under an hour using tools like the easy Leaflet API. Head over to switch2osm.org to find out what possibilities there are.

I want to use OpenStreetMap data

Sure. Read on at using OpenStreetMap.

Can I deploy my own slippy map?

Yes. A slippy map shows map tiles on your web page by using JavaScript code. Please read deploying your own slippy map. Apart from raster tiles there is also the possibility to display a map with vector tiles.

Any advice on using OSM tiles?

Apart from very limited testing purposes, you should not use the tiles supplied by OpenStreetMap.org itself (Tile usage policy). OpenStreetMap is a volunteer-run non-profit body and cannot supply tiles for large-scale commercial use. Rather, you should generate your own tiles or use a third party provider that makes tiles from OSM data.

Docker image

People that would like to self-host may also consider using a docker image (example).

I would like to use the OSM editing API or Nominatim

Please read our

What is considered heavy usage?

If your usage is in any way mission critical for you, you should consider hosting yourself (or paying someone to host for you).

I would like to ask some questions

Sure, go ahead!

  • There is a Q&A platform where your questions might have been already asked and answered. Feel free to ask new ones.
  • We have a forum where there is a dedicated Development subforum.
  • There is a developer mailing list.
  • If you need to reach our Operations Working Group, please note that they are all volunteers and very busy.

I have switched to OSM!

Welcome to our community!

  • We would love if you spread the word about your switch (#switch2osm) on your favourite social media.
  • You can add new OSM-based map services to this list (not for personal websites but map services).

I would like to help!

Great! There are various ways you can help the project.

 

Sources: switch2osm.org wiki.openstreetmap.org osmuk.org/pinned/reduce-costs-switch-openstreetmap

Check in to State of the Map 2018

State of the Map is all about the coming together of the OpenStreetMap community but this doesn’t have to be limited to the conference venue. Working with our travel partner (they also do our scholarship travel and – free of charge – arranged the venue for the social event), we have rooms set aside at two major hotels just for State of the Map attendees. Rooms cannot be held indefinitely so please book at the earliest possible opportunity to avoid disappointment.

Please use the below link to reserve your room.

For any queries relating to accommodation, please contact Gwen Manac’h on +442079027760 or gwen.manach@gdg.travel.

Thoughts on the OSMF Face-to-Face Board Meeting 2018

Like 2016 and 2017, the OSMF board had a face-to-face meeting again this year. This time, we met in Karlsruhe, Germany, at the office of Geofabrik. Meeting at Frederik’s and Christine’s place was a great choice and Frederik was a great host. In addition to having plenty of room to talk and work we even got home-made cheese cake from Christine (thank you!).

OSMF Board eating cheese cake after an invitation by Christine. © CC-BY-SA Dorothea

I had a short trip by car and arrived on Friday, 27th of April in the late afternoon and the official schedule started Saturday morning. Most of my colleagues, who had to take a longer trip by plane, arrived early on Friday or even Thursday and thus had the chance to meet at Frederik’s place for some early preparations and working on some OSMF stuff.

I don’t consider this post a detailed summary of what happened and what was talked about. It’s more about my thoughts about the meeting and about the most prominent topics we talked about. There will be more detailed minutes at a later stage.

Preparation

Like in previous years, we filled in a small questionnaire about our expectations and plans for this face-to-face meeting and once again it was Mikel who did a great job collecting the input and assembling a schedule for us. The schedule was less tight than in past years and we deliberately left some space for some last-minute topics. We also had some topics where it wasn’t clear if we could make it in the time set, so it was good to have some space for that.

Social interactions

One of the more generic recurring goals was to understand each other’s points of view, work and communication styles. I kind of find it funny how much such a meeting helps in that regard as it’s still a huge difference between reading, hearing and also seeing someone to get to know them better. And while most of us have met before, I think I still gained from it. Additionally it was Heather’s first meetup with the rest of us, so I took the chance to get to know her better.

On the mailing list we were asked about the value of the meeting, if it’s worth it. And as every year I feel the pain of giving a concrete answer to that. It’s hard to measure it as you don’t have any revenue to compare against. Anyway, I think the social aspect of the meeting is an important one. “Did they want to offend me?”, “Are they serious about that or was that a joke?”,… knowing someone in-person makes it easier to understand and classify a response. This makes overall communication easier and more productive I think. And given our organizational budget compared to the money spent, I guess my suggestion for future boards would be to just have a face-to-face meeting by default, without trying to ponder about its value.

Conflict of Interest

The topic about conflict of interest (COI) was a very difficult one and I felt the urgent need to talk about it early on. I thought that some other topics might pose a COI for some of us, so we should talk about COI first.

The problem that I have is that it’s very easy to construct a scenario where something might be a potential conflict of interest and as I wrote in a similar discussion on osmf-talk mailing list, you could easily argue that Mikel, as an employee of Mapbox, kind of always has a potential COI. Rightly Mikel told me, that it’s not hard for him to construct a case making me have a potential COI as well, for whatever topic we talk about.

I seemed to be very passionate about that topic as I got asked several times to explain myself and that the others perceived me as having a strong opinion on it. I actually did not, I had a lot of questions and I felt the need to answer them. We discussed the topic for quite some time, but only very few questions could be answered. Anyway, we agreed that we should have a guideline at some point. Until then, I’d like to invite you to take part in that discussion and share your thoughts on our mailing list. We are supposed to support the community and value their input.

The second conclusion was, that we could use some professional help. That’s why we wrote a mail to “our” lawyer to clarify some of the questions we had. E.g. the legal text about COI speaks about a COI if a person is director in two companies, which basically only applies to Frederik and Kate at best. But what about if you’re an employee in one company and director in the other, like e.g. Mikel or Martijn. The law reads as if that can’t be a COI. So independent of our guideline, such questions should be answered first and I hope we’ll be able to share them with the community soon.

Micro Grants

We had talked about micro grants before and somehow didn’t follow up or finish it. As I said, some of us had been in Karlsruhe on Thursday or Friday, so they took the chance to start working on it at that point in time and we continued to work on it on Saturday and Sunday together. I guess in the end we have a pretty decent plan.

I can’t estimate if micro grants will be successful or not, but I think that it’s a good idea to have something like that and to encourage people to take place in it. In the German chapter, the FOSSGIS e.V., we have something similar and in my opinion it has been proven to be quite valuable, so I hope the OSMF micro grants prove to be a similar success.

Anyway, I guess some more details will pop up on the mailing list soon and the program is scheduled to start at this year’s State of the Map.

Working Groups and Volunteers

This is the second topic we resumed from last year and I’m getting a bit emotional about that one. I love the OpenStreetMap project and its community, the amount of volunteering time spent on the project and the output, our great database and map.

Still I find it very sad that only very few people spend their time on helping to run the project. Almost all working groups suffer from a lack of volunteers, only very few people help developing code for the core services, almost no one participates in organizational discussions about the project and so on. So if you’re reading this post you most likely are not in a working group. Why? It’s so easy to join and help!

Anyway, we talked about ideas how to solve that and how to get volunteers to help. It was a tough topic and I think I was not really enthusiastic about any of the ideas. And in the end I felt the need to abstain from further discussion. I can’t say if there’s a conclusion to that, but one thing we felt is the need to better identify the needs of working groups. I guess it’s not obvious for everyone how much we lack volunteers to keep the project running.

Diversity and Communications

The diversity and communications topic was something I was afraid of as I considered everyone having a very strong opinion on that. At least I have. I thought we’d get into a fight over that, but all of us left without a black eye.

As I said in the begining, these are my thoughts and my opinions, so I don’t want to get into too much detail. But if I read e.g. this code of conduct, my blood pressure rises. I consider it very unfair, I can’t stand rules that know who’s guilty in advance and that consider insults acceptable if they are coming from the correct set of people. I also
dislike how the issue is often approached with a clearly defined “desired outcome”, instead of openly discussing real problems and their potential solutions.

Still, the discussion was not so bad after all. We split up into two smaller groups and I discussed with Frederik, Mikel and Kate and it was interesting to hear their opinions on it. I especially appreciate talking with Kate about it. She’s kind of passionate about the topic and she is able to provide very good examples and insights and she’s amazingly patient with people who ask silly questions :-). It helped me very much understanding other points of view. It didn’t change my mind though but I think the discussion gains much from people like her.

GDPR

The GDPR is a very important topic as it starts taking effect soon. We talked quite much about it and Heather took the lead on it. She was very well prepared and put considerable time into it. I think she’s also concerned with it in her professional life, so she knows what she’s talking about. I had some reservations that from the outside it would look like we’d overrule the LWG, but we ended up mostly devising strategies for the bits that fell outside of LWG‘s responsibility, and otherwise agreeing with their recommendations.

You can read more on the topic at several places, but I guess the most comprehensive information or summary can be found in Heather’s blog post here

Summary

I will abstain from a judgement on whether the meeting is worth the money or not. As Frederik put it some time back: We should just make it default to have a face-to-face meeting and that’s my suggestion for the boards to follow as well.

I think we did get some things done and meeting in person makes it easier, quicker and more productive. As I said above, I hope we’ll gain as a project from the micro grants. I also hope that we started a process to get a guideline for the conflict of interest and I’m eager to read the lawyer’s reply. I deliberately didn’t include details, as you’ll be able to read them in the minutes anyway. But I somehow hope that my post furthers the interest in our project and organizational topics. Please participate in the discussions and share your thoughts.

The State of the Map program is out!

Politecnico di Milano, inner courtyard. Photograph by Alessandro Palmas.

Read the program and immediately realize you can’t miss the next State of the Map 2018 in Milan.

In addition to many interesting talks and workshops, for the first time you can join the Academic Track: a full day session that aims to bring together and foster interactions between OpenStreetMap contributors and researchers.

You will meet OpenStreetMap enthusiasts from all over the world, and discover new local mapping efforts from the last year. The program features members of the community, researchers, new voices, experiences switching to OSM, crisis mapping, new technical tools, company perspectices, projects from every corner of the planet, big data management and much more.

The venue has two main rooms and four additional halls. If you need space for an impromptu gathering, you will always find at least one available room. And don’t be afraid to share your ideas: if you have a last minute idea for a lighting talk you can “book” a 5 minute slot by writing the title on the flipchart at the welcome desk!

Are you still in doubt? We are sure you don’t want to miss the social event on Saturday evening at Old Fashion, close to the beautiful Castello Sforzesco, with live music and drinks.

What are you waiting for? Hurry up and buy a ticket!

Your State of the Map team

Preparing for the GDPR

Modified image. Original by TheDigitalArtist. Licence: CC0

The OSMF board and OSM working groups are preparing for upcoming legal changes regarding data protection rules. The General Data Protection Regulations (GDPR) come into effect in the EU on May 25, 2018. OpenStreetMap Foundation (OSMF), as a legal entity in the EU, is legally required to be compliant with GDPR. The OpenStreetMap License Working Group (LWG) wrote a white paper about GDPR to inform how we should prepare. To that end, we made a GDPR preparedness plan to be implemented over the next months. Many of the required changes are administrative. We want to help you understand what is changing based on how you might use OSM.

Here are some key points to help you learn more:

Do you use OSM to navigate the world?

OpenStreetMap is the free and open map of the world. If you are using OSM to navigate the world, there are no changes. Examples include viewing some form of maps and/or searching points of interest information, and routing instructions.

Do you contribute data to OSM?

Your contributions will not change. However, OSMF will update the Privacy Policy to specifically detail how personal data is collected and processed in accordance with GDPR. Please read that update when it comes out.

In addition, once OSM’s GDPR plan is fully implemented, access to metadata that may contain personal data will be limited. (Access to other data will not be affected. To see which API calls will be affected, please see this page on the wiki). Whether you as a contributor/edit user see changes as a result of these limitations will depend on which editor you use and whether the maintainers of a program you use make any alterations as a result of GDPR. OSMF will strive to help the maintainers of popular editors understand how these changes affect them. Please keep an eye out for further communications.

Are you a Service Provider that uses OSM?

If you are working on a project (e.g. software) that uses the types of OSM metadata most likely to contain personal data (the most prominent being usernames, userids, and changeset ids), you will need to abide by OSMF terms designed to protect personal data in order to have access to that data. These terms will be drafted in accordance with GDPR and will be available for the community to read through. Please keep an eye out for this future post.

You should also be aware that, after May 25, 2018, as someone processing personal data from EU residents, you are subject to the GDPR and will need to adapt accordingly. For example, there are transparency requirements as outlined in Art. 14 (https://gdpr-info.eu/art-14-gdpr/). OSMF and the LWG are working on templates to assist in streamlining compliance, but ultimately, you are responsible for GDPR compliance in any processing you do of personal data.

Does your project use OSM metadata?

Projects using metadata will be most impacted. If you are working on a project (e.g. software) that uses OSM metadata (e.g. quality assurance and data validation) this will be subject to the GDPR and will need to be adapted accordingly. Such projects will need to provide the information as outlined in Art. 14 to all OSM contributors and implement their own privacy policies and mechanisms.

What is GDPR?

There are many resources available to learn more about GDPR. Your data use and your data protection are the two key points to remember. The GDPR (EU) regulations can be read in full here. The OSM License Working Group’s GDPR White paper can be reviewed here. Additionally other organisations have created this clear diagram explanation and a checklist.

Is this compatible with ODbL?

Yes. ODbL concerns copyright and database rights. It explicitly disclaims trademark and patent on the IP side (which is why we have a separate trademark policy) or other national laws. It also specifically says “The right to release the Database under different terms, or to stop distributing or making available the Database, is reserved.” Similarly, the Contributor Terms specifically concern IP rights and the license used for them, but do not mention anything else like privacy law.

Find the Implementation plan

The following page will be used to track changes and provide updates. The OSMF board will also coordinate with the Licensing Working Group for further details in the coming weeks:

https://wiki.openstreetmap.org/wiki/GDPR

Questions

The OSMF Board and the various OSM working groups are available to answer key questions.

Calling for nominees for the OpenStreetMap Awards 2018

We are announcing the call for nominees for the OpenStreetMap Awards 2018, which will be presented this July at the State of the Map 2018 conference in Milan!

These are community awards, as nominees and winners are chosen by the community. The Awards strive to be a worldwide event for all OpenStreetMap members, including developers, mappers, community leaders, blog writers and everyone else. We need your help to find the best of OpenStreetMap globally.

We will have the same categories as the last year, including three regional categories for Asia, Africa and Latin America. We strive for increasing the diversity and expect to see more great nominees who the larger community has not been aware yet. This is your chance to make yourself or people you admire visible to the entire world. Add your nominees on the awards website!

We’re mostly looking for new innovations, so only projects/works that were announced after July 1st 2017 are eligible. The Ulf Möller Award is an exception to this. Everyone is eligible regardless of the time when they were active in the project. Winners of past awards and selection committee members (in their categories) cannot be nominated.

The call for nominees will close on 31th of May. Whenever you see an interesting entry on OSM diaries or in WeeklyOSM, take a moment to submit the name for the award. The more nominees we have, the more interesting the final voting will be. Please keep in mind that we have the OpenStreetMap Awards and nominate people!

Cover photo © by Egle Ramanauskaite

Come join us at the State of the Map social event!

Night view of the tower of Filarete, which is the central tower of Castello Sforzesco and close to Palazzo dell’Arte. Photograph by Alessandro Prada. Licence: Attribution-ShareAlike 2.0 Generic (CC BY-SA 2.0)

As if a State of the Map schedule full of awesome talks was not social enough, we are packing your Saturday night with an officially sponsored State of the Map social event.

In the heart of the historic Parco Sempione, we will convene at Old Fashion Milano just a few minutes walk from the centre of Milan. With garden terrace, live saxophone, and private DJ set, it’s set to be an exciting night. Feeling the vibe? After 23:00 the club opens to public, and the night continues until 05:00.

Come join us after the social presentations close on Saturday, July 28th for the official State of the Map 2018 social event! The details for your fast recall:

  • Where: Old Fashion Milano
  • Where 2.0: Palazzo dell’Arte, Viale Emilio Alemagna, 6, 20121 Milano
  • When: From 19:30
  • What: Free wine, buffet supper, beer and water
  • Who: Free of charge for anyone registered for State of the Map
  • Why: Because it wouldn’t be State of the Map without it

Participate in our poster competition!

Poster competition at SotM-EU 2014. Photo by Michael Reichert. Licence: Attribution 2.0 Generic (CC BY 2.0)

At State of the Map we love hearing what has been done with open map data, but we also love seeing it too. This year we’re taking inspiration from regional SotM EU conference and holding a poster competition. Your poster could show how well your home is mapped, it could be a beautiful new style or map. It might not focus on a map but instead focus on a community or statistics, it might be a poster explaining and inviting people to OpenStreetMap. What’s important, is we want it to be about OpenStreetMap.

Rules for the competition

  • Poster should be for A0 size (841×1189mm)
  • Poster should be about OpenStreetMap
  • One entry per person

How to enter

  • Upload your poster online
  • Send an e-mail to team@stateofthemap.org with the subject “Poster Entry
  • Include: a link to the image, title of the poster, your name(s), whether you would like to bring the A0 poster or for us to print it. The licence of the submitted works is considered to be CC BY-SA 4.0, unless noted otherwise on the image.

Deadline: 30th June 2018

With the entries

  • The SotM team hope to shortlist up to 20 posters that will be displayed during the State of the Map 2018 conference in Milan
  • During the conference, attendees will be invited to vote on their favourite posters
  • As of this time there are no prizes planned other than the satisfaction of sharing your poster with the State of the Map community.

You don’t have to attend SotM 2018 to enter this competition, but great conversations happen while viewing the posters so grab your SotM tickets here!

Recommendations for new (Pokémon GO) mappers by community members

The post below is a modified version of a message written by Spanholz, with input from other OSM community members, aimed at new mappers coming from Pokémon GO. Modified with permission.

Pokémon GO and Ingress changed their base maps to OpenStreetMap in 2017. A lot of you may have discovered a loss in information on the game map. No building shapes, no parks or footways. But you can add them and help to create a free world map.

What is OpenStreetMap?
OpenStreetMap (OSM) is a map that anyone can edit. There are some similarities to Wikipedia, but there are differences too (if you are a Wikipedia contributor please read this). Everything you see in the world could be on one map. Open data, usable by everyone. Niantic uses OSM data for Pokémon GO, Wheelmap users enrich OpenStreetMap to help people with disabilities and Kurviger can show routes for motorcyclists that are more curvy and outside of residential areas. There are many more examples how the data you contribute is used.

How is it different from other online maps?
OpenStreetMap data is open. You are allowed to commercially print maps based on OSM data, with the appropriate attribution on them. You can take the map data and create your own routing engine. You can create your own map style and use it to visualise OSM data. We believe that geographical information should be available in one big database free for everyone.

Isn’t mapping complicated?
No. The world of OpenStreetMap consists of elements such as points (nodes), lines (ways), areas and relations. They get their values through so called tags (like name=Africa). For example a playground could be outlined as an area and tagged as:
name=Happy faces
leisure=playground
opening_hours=10:00-20:00
We can use nodes for small features like wastebaskets or bicycle repair stations. Ways for roads, paths, small waterways. Areas for forests, buildings and ponds.
See popular features that are mapped (for more, search the wiki).

How can I edit?
We have two main editors for mapping with computers, iD, a browser editor, and JOSM, an advanced standalone editor. To add things with your smartphone you can use mobile apps which also display the map you help to enrich. See some of the editors.

What are the most important rules?

  • Don’t use copyrighted sources (maps, databases, photographs).
  • Map what’s on the ground.
  • Have fun creating the best map ever!

Where to find help

  • Search the Wiki, many tags are described there. Read the discussion pages of the tags or search the archive of the tagging mailing list.
  • Look at other parts of the world, where something is already mapped. Look in bigger cities or in Europe, where things are mapped to the greatest detail (yes, there are people who add the colour of waste bins!)
  • Ask! Other mappers will help you, ask on help.openstreetmap.org, on the forum, on country-specific OSM mailing lists and IRC channels or on /r/openstreetmap. You can also find community channels on most social media.

You should know

  • Your changes do not go through an approval process. Please be considerate and only add correct information, as the data is used by drivers, pedestrians, cyclists and even canoeists!
  • You are free to create tags, if you don’t find an appropriate one on the wiki or elsewhere.
  • The wiki is helpful but some pages might have inconsistencies or have suggestions that deviate from common practices.
  • You don’t have to create an official proposal of a new tag on the wiki – but creating one will probably provide you with useful feedback and increase its visibility.
  • Aerial imagery might be old. It could also be offset – compare with gps traces.

What is good mapping?

We have got you covered: Good practices primer!
For example,

    • Don’t use the name tag to describe the object. name=bench is wrong, amenity=bench is right. The name tag should only be used for features with actual names, like schools or restaurants (see Names).
    • Don’t connect landuses with streets. It’s hard to change something afterwards and also confusing.
    • Don’t uncritically delete stuff. First ask the mapper why s/he did something the way s/he did. Maybe you just have old satellite data.
    • OSM data can be visualised in many different ways on various websites or apps – please do not add incorrect tags just to see something rendered on www.openstreetmap.org.

What else?

This website by Pascal Neis shows you other mappers near you, if you want to connect.
Upcoming OSM Events. Maybe there’s a social meet up near you. It’s always good to talk to people face to face.

Have fun creating the best map ever!

Pokémon GO is a hugely popular mobile game which uses OpenStreetMap data to influence “spawn points” within the game. It always takes new folks some time to get to know OpenStreetMap, and we hope Pokémon Go players will stick around to contribute some more.

OpenStreetMap is a world-wide collaborative project aiming at providing free map data, under an open license, to anyone who wants it. Volunteers all over the planet contribute their local knowledge and their time to build the best map ever. You can contribute by improving the map, uploading GPS traces, increasing awareness about the project, editing or translating the wiki, becoming a member of the volunteer Working Groups, donating or joining the OSM Foundation. You don’t have to be a member of the Foundation in order to edit OpenStreetMap.

How the new Niantic – OpenStreetMap Foundation collaboration affects mappers coming from Pokémon GO

Happy April 1st everyone! We would be really happy if this announcement was real (but it’s not 🙂 ). We still want to encourage everyone to add correct information to the map, read the links with the tips (1, 2) and get more involved. Many thanks to all Pokémon GO trainers who have correctly mapped their areas. Happy mapping!

OSM logo by Ken Vermette, Pikachu image CC BY-NC.

During the last year the OpenStreetMap community has seen an influx of mappers coming from Pokémon GO, as the hugely popular mobile game was found to be using OSM data to influence “spawn points” within the game. New mappers were welcomed and we shared some tips with them. We got a few people addicted to mapping, new places were mapped and help received a lot of questions. The flurry of new map editing activity also had some unfortunate side-effects, as a few new mappers tried to game the system by adding things that did not exist or by assigning the wrong tags.

Use of leisure=park from 2013 to 2018. Source: http://taghistory.raifer.tech/

 

The OpenStreetMap Foundation has been in contact with Niantic and we are in the happy position to announce a collaboration! Niantic, wanting to show their support to the project, will become our first Rubidium Corporate Member and is also in the process of adjusting their algorithms so that areas with good map edits get more spawn points, while areas where players try to game the system get penalised. While the implementation will be gradual, it will take into account all edits that have happened in an area for the last 1.5 years and it will use a scoring system to determine the increase (or decrease) of spawn points. That means that the good mapping habits of you and your nearby players can positively affect your game.

“Niantic is in the process of adjusting their algorithms so that areas with good map edits get more spawn points, while areas where players try to game the system get penalised.”

What you can do:
Read our tips.
Read recommendations collected from community members.

In addition to that, there are plans to reward other contributions to OpenStreetMap as well. To begin with, for every accepted pull request to core software of the OpenStreetMap infrastructure, the trainer will be rewarded with an unique opportunity to obtain some legendary Pokémon – including those which were up to now only available during limited-time events! At a later stage, we’re planning to use a more elaborate algorithm, which may also include the trainer’s wiki profile, help karma points and other contributor metrics, so stay tuned! The OSMF has approached the creator of the popular “How did you contribute” service, Pascal Neis, to work with Niantic to find  the most effective way to determine a trainer’s score.

We encourage all players of Pokémon GO to take advantage of this early release statement and go out to map, write code or help to enhance the wiki pages!

Pokémon GO is a hugely popular mobile game which uses OpenStreetMap data to influence “spawn points” within the game. It always takes new folks some time to get to know OpenStreetMap, and we hope Pokémon GO players will stick around to contribute some more.
OpenStreetMap is a world-wide collaborative project aiming at providing free map data, under an open license, to anyone who wants it. Volunteers all over the planet contribute their local knowledge and their time to build the best map ever. You can contribute by improving the map, uploading GPS traces, increasing awareness about the project, editing or translating the wiki, becoming a member of the volunteer Working Groups, donating or joining the OSM Foundation. You don’t have to be a member of the Foundation in order to edit OpenStreetMap.